![]() NOTE: This will reduce Melee damage required from 350 to 140ĪLT-FIRE when full: Activate Hype for multiple air jumps and 50% faster reload time. NOTE: This will reduce Secondary damage required from 290 to 280 NOTE: This will reduce Primary damage required from 395 to 280 Decreased the damage required for Primary/Secondary/Melee to fully charge Added "When Hype is used: Gain 50% faster reload time" This weapon is best used at medium and/or long range When weapon is active: +20% increase in push force taken from damage and airblast When weapon is active: +20% bonus healing given and/or gained from every healing source or weapon effect NOTE: The previous version of this official stat didn't fully work with all healing sources, but now does and even more! Added "When weapon is active: +20% bonus healing given and/or gained from every healing source or weapon effect" This weapon reloads its entire clip at once, but reserve ammo is lost if clip isn't empty when reloading The knockback that is applied on enemies is based on the damage dealt NOTE: The list of percentage changes for all classes are listed in the "Speed Boosts - Number Changes" tab belowĪpplies knockback on the target and shooter NOTE: This mostly includes the Concheror and Disciplinary Action Decreased the movement boost from speed boost effects and/or weapons NOTE: Knife-related kills will not count towards this NOTE: Shield impact kills will count towards this Added "On Melee kill: A large ammo pack will drop instead of a medium pack" NOTE: Bleeding was already receiving life-steal benefits Afterburn damage will now count toward any life-steal effects NOTE: Users can still heal on pickup, but the bleeding will continue Added "Health packs do not remove the bleed effect" ![]() NOTE: Any weapon and/or effect that can ignite enemies will be affected by this new debuff NOTE: The stat "Direct damage will reduce Medi Gun healing and shield resists by 25%" on all Flamethrowers has been removed Added "While on fire: -33% health received from all healing sources" This condition is permanently on the player until they die or is removed after touching a resupply. NOTE: In the vanilla game, airblasting a target will cause the targeted player to have reduced footing and air control for a short period. Bug fix: Players will now regain air strafe control after being airblasted from a Flamethrower NOTE: Players won't be able to hit players twice without a delay Removed the 10 second teammate outlines after re-spawning All CTF2W official servers use consistent fall damage All CTF2W official servers use fixed bullet spread All CTF2W official servers have random critical hits turned off Additionally, these changes are on all of the official "CTF2W" servers. These changes do affect the "Custom Weapons" that are available to use. Continued abuse of our services will cause your IP address to be blocked indefinitely.Clicking on these will start up the game and connect to the server automatically Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. ![]() If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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